A downloadable game for Windows

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More information

Published173 days ago
StatusPrototype
PlatformsWindows
Rating
(54)
AuthorjonNoCode
GenreAdventure
Tags1-bit, Horror, Ludum Dare 36, Retro, supernatural, Surreal, text-based
Average durationAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles

Download

Download
The House Abandon - PC 64bit (79 MB)

Comments

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Viewing comments 68 to 49 of 69 · Next page

Amazing concept with amazing execution and atmosphere. The House Abandon is easily the best indie horror game I've played in years. A+

Is the Mac version no longer available?

https://www.youtube.com/watch?v=8QgaX8Fftoo Played this a while ago. Great game!

AHHHHH!!! YOU'RE RELEASING A SUCCESSOR!!! I CAN'T WAIT TO PLAY IT!!!

Any chance this could ported to macOS?

how do i download the game?

I cant donwload


This concept is genius, there should really be more games of this type made, or at least in the same vein of innovation. It's a dynamic text adventure pouring with style. It bleeds tension. I really can't say enough about this game, it's probably my favourite horror game in years, due to it's aesthetic design, it's expert attention to atmosphere and eeriness, and it's ability to put a dynamic twist on a classic style that I already loved.

It's a shame it's short, but it works. I would love a series of these in different genres, with text adventures that affect your surroundings, and having to use the changing environment to solve more difficult, intricate puzzles in the text. But even it's length and pacing feel intended and fitting. it's all so perfectly designed, the creators really know how to connect with your sensibilities and take advantage of that through design, detail and genuinely understanding how fear works - and that's what so many horror games fail to do nowadays. It's simply marvellous.



Fantastic job doing something new with an old genre. The creep factor definitely got to me and the length feels perfect for getting players to experience the end even when text adventure games can be tricky for people who are not used to them.

Man this was a cool game. I've always loved the idea of text adventure games but never knew where to find them. All the meta things, especially the door, REALLY got me.

There were some frustrating things, like the fact that in some instances you had to use 'the' to make a command work, while at other times you had to omit 'the'. But overall, it was super cool.

Tried to record a video of this game, but I can't even go around back to get to the generator. So I'm stuck at the beginning of the game, and not a single command I typed would work for me.

But I never expected it to be a typing game, so it's not really my kind of game anyway.

Absoutley terrific game. Super impressed. I'm hoping you guys take this and run.




Fantastic concept, really enjoyed playing this!

Hey there,

The concept of the game is quite nice as it works as an oldish adventure game and yet thanks to few animations and changes in the environment it feels much creepier ;) Atmosphere is everything in the game and is only tool of the creator to work on our imagination , and he does it well ! In one point I was watching behind my chair worried for my life or sanity. Thank you for creating this little title !


Even though It took me a while to get through the game I created a little reaction video for anyone interested. Enjoy !



A great game overall. I'm still amazed that it's just created for 3 days, wow. It is obvious that the developers have experience in creating horror games. The sound is so "crisp", the environment jumpscares got me most, then the twist at the end, legit creeped me out. Can't wait for more games :D. Also you can check out my playthrough, if you want :D


It was definitely a lot creepier than I thought it would be. O.O

I hope one day I can make a game as atmospherix as this. :D


https://youtu.be/xk0axmm8YBM

(+1)

Aside from some technical issues with the text-game itself, this game was amazing. The sound effects and music were spot on, and the environmental changes as the game progressed were inspired. I don't think I've played a game yet that felt as sinister as this one did during the second half.




Viewing comments 68 to 49 of 69 · Next page