awesome game, the only issue i had with it is i wish there was a way to hurry the text up but then again i may have missed that, but other than that awesome game, ya'll did a stellar job
The House Abandon
A downloadable game for Windows and Mac OS X
News! The Soundtrack is now available HERE !
Updated: New Command Detection, New Art/Secrets, Optimized Performance, and MAC Version Now Available!
Inspired by the wonders of text adventures on the ZX Spectrum, The Legendary Amstrad CPC, and Commodore 64, "The House Abandon" is a modern re-imagining of the text adventure, played in the game, whilst the environment reacts around you.
The game is a psycological horror, by way of 80s tv horror, from Alien: Isolation Designer Jon McKellan and his team at No Code (www.nocodestudio.com)
The game lasts around 30-40 minutes, and was created in just 3 days as part of the Ludum Dare 36 game jam. Whilst it's a prototype, it's still a complete story and experience!
** THIS IS A PROTOTYPE, THERE MAY BE SOME BUGS! **
Thanks for playing! If you enjoy, let us know and spread the word!
PC: Simply unzip the folder, and run the exe file.
Mac: Simply unzip, and run the file.
You will need a semi-decent PC/Mac to run, however if you have tried already and found performance issues, please try again as this build is far better.
The issue with text strings not drawing completely is now fixed!
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All the "good memories" in the kid's bedroom eh? Well there's a scary thought. :)
but seriously, great game.
Absolutely amazing game, lots of atmosphere and messes with your mind.
I did a full playthrough of this game on my channel if you want to check it out:
This game is perfect. Thanks!
Awesome text-based game with surrounding effects to the environment. I personally don't enjoy text-based games, but this game was uniquely immersive. A few jumpscares surely had my heart skipping! Very nice story, although a bit vague, leaving a little room for interpretation. Only disappointed in how short it was. 4/5 stars ****
*Rawr* Hello everyone, I have not played a text-adventure game for a LONNNNG time, it definitely did remind me of the days that I had played on the Amiga computer, those were the days. Although, old-fashion text-adventure games were anal-retentive in the demands and lack of wording-diversity, unlike many do today that are made xD. I was able to remember the thinking strategy needed and get through it. Was very immersive, I like the idea of a changing-environment to represent a mood and the changes.
It was a very short text based game. It was worth the 30 minutes of game play (mostly figuring out which words to type exactly) but it was fun.
I loved this game so much! I can't wait to see what other stories you guys release - I'm absolutely hooked!
Commodore 64 meets horror, i think this might been one of my childhood nightmares. Me a blank screen and words.
Linux version pls
Very clever and highly enjoyable - beautifully written and you created a lovely atmosphere that turned dead quickly. I like you using a text-based game approach as you made this so original. Thank you and please update is with more info 💐
Any chance of a Linux version? :D
Not my "style" of game... The whole text-based thing was very aggravating for me (mainly due to the fact that I'm an idiot)... But regardless! It was VERY creepy, and had some amazing scares. It was not at all what I was expecting, (and I think that might be a good thing). :)
Very impressed to know it was thrown together in only 3 days (it would have taken me 3 days to figure out the secret password "USE KEY" lmao). Great job! I look forward to seeing more games made by you guys in the future!
You're not an idiot, I spent twenty minutes trying to get into my bedroom. Opened the door about 10 times and heard the same sound of the door opening. Couldn't close the door for some reason. Finally found that I had to go into THE bedroom, not my bedroom or just bedroom. Was so pissed at the game for fucking up at what seemed like the climax that I though about just going back outside and turning the generator (thats generaTOR by the fucking way, great segue into the game!) off so that I could see if the lamp would turn off so I could complain if that didn't happen. Meanwhile the game is just bragging to me about how it changed the photos.
I am truly sorry to give so much anger and vitriole to people who worked hard on this, but when I get "sorry I don't understand" for the amount of time I put up with it - and I shouldn't have put up with it, I'm getting to that - I have to tell the person who wrote that statement, sorry, I DIDN'T understand YOU when you said that the yard went around the house, and that the yard was some kind of separate thing that I have to GO TO the yard before I can go around the house.
The story reached its peak when it restarted and I was back in the car again. Loved the contrast from when the house was a happy place (although it did kind of seem excessive and almost funny how bad the house turned). But from there it just made less and less sen THE NIGHT IS EVIL AND GRABBED ME AHHHH DEATH YOU ARE DEATH AND I AM DEATH AND AAAHHHH MY WHOLE FAMILY IS DEA D AND I AM A DISGUSTING TORN APART CARCASS AAAHHHHHHH
EDIT: I just realized the story made more sense than I originally thought.
This game scared the beegeezes out of me. Well done
Saw this on my rerecorded games to play and had a lot of fun playing this scary type game! The noises in the games also were very spot on which I appreciate a lot and how the scenery changes slightly to what you type in the game was also super cool but scary to see. I got stuck a few times in a few places on what to type out but figured it out and really do hope that if you guys do continue to make a game or from this game then I am very eager to see more of it!
I also did a LP of the game and hope you like it~!
Hello! I discovered your game not long ago and I found it awesome and impressive! I would like to share it with my friends too (and possibly my readers), but unfortunately they can't read English that well...so I was wondering if you would be interested in adding a translation, maybe? I'm Italian and I would be happy to help and translate.
Unfortunately I don't know much about programming games and adding new languages, so I apologize in advance if my question sounds silly and the amount of work required would be too much for you.
Anyway, keep it up!