I utterly hated that the text adventure parser in this did not follow the standard zmachine parser rules for things like 'x self', 'go out', 'i/inv' and so on. These conventions exist so that people don't have a miserable time with IF games because they're struggling with an obtuse parser.
I felt like I was wrestling with the stupid parser rather than being immersed in the spookiness. And there's impressive spookiness on display here! The premise is actually really cool and the ending could have been really chilling, but playing with a walkthrough open through a sheen of frustration destroyed any chance for me to be immersed even with the pitch perfect audio and visuals. Really impressive production values and polish but this one thing ruined it for me.
Also where was I supposed to get the code 1986 from, besides the aforementioned walkthrough?
The House Abandon was a mind-bending change of pace for me compared to all of the games I've played before. I love text-based games, and to add a horror twist on it is even better. As a part of the Stories Untold saga, it melded perfectly with the overall story and, at the same time, worked just as well on its own. Wonderfully done!!♡
Justed wanted to say how much I love this game. I've been looking forward to a sequel/second episode since it was first announced that The House Abandon would be one of multiple episodes. Absolutely riveting and spooky game with a great existential twist. I really, really hope a second is in production, but if not, I'm just happy you made this one! Thank you!
Anyone know if the Utility Room is just a red herring? Or is the key actually somewhere to find? That's been bugging me for months and with the recent release of "Stories Untold" I'm left curious once again.
I've since played through "Stories Untold" which is a collection of 4 that starts with The House Abandon, and it has some significance in a later chapter in the set of 4. Doesn't have anything that can be done in The House Abandon itself though. =P
Wow, simply, wow. I`m truly impressed with your work guys.
At first, I didn't like how the game played, and I almost drop the game, but thanks god that I didn't, because, god, what a truly terrifying experience I had. You guys have modernized the edventure text genre, and I couldn't be happier that you even got a steam release.
I give it a 4/5 stars because, while it's innovative, ingenious, scary, and has a great atmosphere. I need to say that I could never get use to the commandos that we were given, I felt like they were really limited and just 1 or 2 specific words could work.
But nonetheless, I had a fantastic experience with you game and I will buy your game on Steam. I expect to see more of you, you are awesome.
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I utterly hated that the text adventure parser in this did not follow the standard zmachine parser rules for things like 'x self', 'go out', 'i/inv' and so on. These conventions exist so that people don't have a miserable time with IF games because they're struggling with an obtuse parser.
I felt like I was wrestling with the stupid parser rather than being immersed in the spookiness. And there's impressive spookiness on display here! The premise is actually really cool and the ending could have been really chilling, but playing with a walkthrough open through a sheen of frustration destroyed any chance for me to be immersed even with the pitch perfect audio and visuals. Really impressive production values and polish but this one thing ruined it for me.
Also where was I supposed to get the code 1986 from, besides the aforementioned walkthrough?
It is written on the kitchen wall, the second time you enter the house.
I really enjoyed this episode! Super creepy!!!
Hey, I wanted to let you know steam doesn't appear to have the demo on the store page at all anymore. I was able to find the demo on GOG though.
Hey partners, great game
I loved this! Very well done and cannot wait to play the next chapter :)
The End:
Looks like a movie to me.
Part 2:
Part 1:
The House Abandon was a mind-bending change of pace for me compared to all of the games I've played before. I love text-based games, and to add a horror twist on it is even better. As a part of the Stories Untold saga, it melded perfectly with the overall story and, at the same time, worked just as well on its own. Wonderfully done!!♡
Justed wanted to say how much I love this game. I've been looking forward to a sequel/second episode since it was first announced that The House Abandon would be one of multiple episodes. Absolutely riveting and spooky game with a great existential twist. I really, really hope a second is in production, but if not, I'm just happy you made this one! Thank you!
Link of the demo please?
Definitely got me a few times. I love how they took something so simple as a text-based game and made it so much more immersive.
Best said this way: "I'm not a cusser, but this scared the $*^! out of me!!! :D
After playing this demo I am definitely picking up the full game.
Finally got to play the demo with my friend, considering buying the whole game. Amazing work!
Awesome game Somethings Lurking Outside..
Awesome game Somethings Lurking Outside..
Awesome game Somethings Lurking Outside..
Awesome game Somethings Lurking Outside..
Loved this game a lot and cant wait to play the other stories!
I loved the entire experience! Definitely something different compared to your average jumpscare horror game. Jumping into Stories Untold next :)
https://www.youtube.com/watch?v=lLgcKd07Qn8
Really loved the whole creepy atmosphere and the text style gameplay!It was something unique & beautiful!An amazing - must play - little gem!Thanks :)
Cool game had a great time playing creepy as hell for a text game.
https://youtu.be/pAsIOv1ugh4
how to get out of the kitchen ? or the living room ???????? plzzzzzz XD
"go outside" worked for me
thx i tried go to hallway it worked i'll try that next time
enter hallway
it worked thx ^_^
Anyone know if the Utility Room is just a red herring? Or is the key actually somewhere to find? That's been bugging me for months and with the recent release of "Stories Untold" I'm left curious once again.
Fairly sure its just a red herring, ive tried looking in all possible places for the key but it doesn't seem to exist.
I've since played through "Stories Untold" which is a collection of 4 that starts with The House Abandon, and it has some significance in a later chapter in the set of 4. Doesn't have anything that can be done in The House Abandon itself though. =P
Wow, simply, wow. I`m truly impressed with your work guys.
At first, I didn't like how the game played, and I almost drop the game, but thanks god that I didn't, because, god, what a truly terrifying experience I had. You guys have modernized the edventure text genre, and I couldn't be happier that you even got a steam release.
I give it a 4/5 stars because, while it's innovative, ingenious, scary, and has a great atmosphere. I need to say that I could never get use to the commandos that we were given, I felt like they were really limited and just 1 or 2 specific words could work.
But nonetheless, I had a fantastic experience with you game and I will buy your game on Steam. I expect to see more of you, you are awesome.
Awesome game, made me jump a few times!
This game was fascinating and a great experience to play! Highly recommended!
Amazing concept with amazing execution and atmosphere. The House Abandon is easily the best indie horror game I've played in years. A+
Is the Mac version no longer available?
AHHHHH!!! YOU'RE RELEASING A SUCCESSOR!!! I CAN'T WAIT TO PLAY IT!!!
Any chance this could ported to macOS?
how do i download the game?